CocGMS on iPhone14 Jul 2017
- Friday, July 14, 2017 - 9:33 pm
- Written by David Wolfe
I've been doing some work on designing some layouts and process flows for using the CoCGMS on an iPhone interface. The big problem is that the CoCGMS is a complex interface in most areas with a lot of little things to click and interact with. Unfortunately even a plus size iPhone has a screen that is too small to be useful to a lot of the system functions.
But, it certainly can be used in some capacity. My current plan is to create an interface for iPhone use that allows the keeper to mainly access scenario content quickly. The idea being that the keeper is most likely going to print out things like character sheets for him/herself and the players in order to be able to make notes during game play but scenario content is the more often referenced info the GM may need to use the CoCGMS for.
If anyone would like to send me an email with any ideas for the best implementation of an iPhone with the CoCGMS I would like to hear from you. Just use the Contact option on the left menu.